This means that while they hit more often, the actual dps might be lower overall. Renown is only used for gaining more skill points and using high-tier weapons.įaster weapons, while hitting more often, usually do much less damage. This, along with mana, is how the game balances the power of magic. Additionally, many enemies are resistant or immune to elemental damage or magic altogether. There are quite a few enemies that are vulnerable to bludgeoning. More enemies are immune to slashing compared to bludgeoning which is what most fast weapons do. This is then compared to the enemies defense as a ratio to determine the chance to hit. So in this scenario it would be 18%.ĭex gets added to your attack stat for accuracy. I guess these things aren't meant to be investigated so deeply, but I find myself wondering about them as I miss an enemy ten times in a row.įirstly, any chance modifiers are additive. But is there a table of values anywhere for how hit chance increases with the attack value? Does it vary between weapons? If not, it seems like the game would be really skewed in favor of faster weapons that hit more often, as well as toward spells.ĭoes renown do anything other than make higher-tier items useable? I know you have to have certain renown levels to use the legendary items, but does it do anything like lower merchant prices, increase enchant probabilities, etc? How does the attack rating work? I get that dex increases attack which increases chance to hit, that's pretty simple. Is that an added 10% block chance for 18% or a multiplied 10% block chance for 8.8%? How do percentages stack? For example, I've got like 8% block chance on this character, but his shield says it adds 10% block chance. Now I'm replaying Undiscovered Realms and it's giving me more trouble! So I've got some questions about how the game works, if anybody really knows: I don't think I ever played hardcore, but I remember being 8 or 9 and reaching the final bosses no sweat just by equipping whatever weapons and armor had the highest number attached to it, lol. I used to play these games a lot when I was a kid and absolutely breezed through them, even on the higher difficulties.
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